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Wario land 4 music crescent moon village11/25/2023 ![]() ![]() Super Hard: Only available after completing the game on hard mode, Super Hard mode starts each stage with only one heart in your health bar.You start each stage with four hearts, but time limits are lowered, along with boss health increasing and different locations for treasure. Hard: The other original option for difficulty.You start each stage with four out of eight hearts of health. For instance, the Black Dragon's flames will burn Cractus better than any other attack. Instead, one must play games in the Mini-game Shop to win medals to use.Įach of the items on the bottom row of the shop's listing are "super effective" against a certain boss. The shop does not accept normal cash from levels. ![]() The bosses can be made easier by the purchase of items from a shop near the boss's door. He must destroy a boss within a set time limit to win the treasure within the boss rooms (if Wario takes too long but manages to win before the limit is up, some treasure may be withheld). Once all of his coins are gone, he is kicked out of the level (as if he had lost all of his health) and is left with no treasure.Īt the end of each passage, Wario encounters a boss room. If a player fails to reach the portal within the time limit, he begins to lose coins. In others, totally new areas are exposed. For some levels, this results in a rush back to the portal the same way the player came. Upon hitting the switch, a time limit (which varies depending on the game's difficulty setting and level itself) is placed, and many blocks in the level appear or disappear. However, the player can't return to the pyramid (and thus have all of their treasure saved) until they open the portal again via a Frog Switch. After collecting a full bar of health orbs, the player receives one extra heart (out of 8). Enemies, when defeated, give coins and health orbs. Upon entering a level, one has all the time in the world they want to find treasure, beat up enemies, and such. Also, a player can find a CD in each level, which unlocks a song in the CD Room. To enter the Boss Room, the player must find the four pieces of the passage's namesake gem in each level (a total of four gems and 16 pieces). After the four levels comes a Mini-game Shop and the Boss Room. To progress to the next level in a passage, a player has to find the Keyzer in the previous level (A Keyzer is a floating, key-nosed creature that promptly disappears after you use it). The Sapphire Passage is themed around horror and danger, prominently involving ghosts and the like. The Topaz Passage is themed around toys, games, and other "playtime" ideas. The Ruby Passage is themed around mechanics and technology. The Emerald Passage is themed around nature. The 4 main passages are the Emerald, Ruby, Topaz, and Sapphire Passage, in order of difficulty. There are 4 main passages (in addition to the Entry Passage and "Final" Golden Pyramid). The gameplay of Wario Land 4 allows for some open-endedness as well as some order of difficulty. Finally a few angles fly from the sky and take the princess. Then she kisses Wario and says Thank You. Except they go to the black cat who forms the shape of a princess (Princess Shokora to be certain). After the pyramid has totally collapsed the treasures the Golden Diva had stolen return. You quickly run out of the pyramid with the black cat and a bag full of treasure. After the Golden Diva is beaten then pyramid begins to shake and slowly falls. Then he fights the Golden Diva who stole the treasures you recovered. He fights 5 bosses and receives their treasures. ![]() When he arrives he sees a small black cat that lures him deeper into the pyramid. Wario is drawn to a pyramid in the desert. ![]() Spoiler warning: Plot or ending details follow. ![]()
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