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Victor vran transmutation recipes11/21/2023 ![]() ![]() ![]() Zagoravia has been overrun by some really nasty, demonic forces, and most of her people have been either driven off, killed, enslaved, or worst of all, transformed into undead ambinations. The time period is just as vague-but-not-vague – it seems to be some time in the late nineteenth or early twentieth century, judging by the characters' clothing and the steam-punk-esque technologies on display. Welcome to Zagoravia Proceed at Your Own Risk Victor Vran takes players on a journey to the fictional city of Zagoravia, the perfect setting for a monster-slaying game, and one more setting in a long tradition of generic Eastern European-ish locations, including Freedonia, Krakozhia, Zubrowka, Sokovia, and the Transylvania of the popular imagination. Keep reading to find out if this fast-paced ACTION role-playing game (see what I did there?) is worth the trip to the dark reaches of pop-culture Eastern Europe, and the 20 Gold it will cost you for a train ticket. Developed by Bulgarian studio Haemimont Games (makers of several RTS series as well as the last three Tropico games) and published by EuroVideo Medien, Victor Vran is set to launch on Steam and other digital platforms in just a few short weeks (July 24th). And while I'm writing a full review here, I can tell you up front that this game is fun as hell. I got an Early Access copy of a little game called Victor Vran, an ARPG where you play as a muscle-bound "Demon Hunter" whose eyes are never visible under his fedora. I've killed more skeletons, ghosts, spiders, and vampires in the past few days than I have in the past several years – And last year I played through Diablo II again. ![]() Note: This review is based on an Early Access version played about one month prior to full release. ![]()
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